Role: Game Designer
Project time: 10 weeks
Team:
2 Designers
5 Graphical Artists
3 Programmers
What I did:
- Design HUD, help menu and paus screen
- Storyboards
- Final touch on motioncaptured boss animations
- Game design document
- Autodesk Maya level prototyping
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Game description: Doz is a third person action-adventure game where the player assumes the control of Nathaniel. During the
major parts of his life he's been used as a puppet for a theocracy in the land Endoria. But now he's
trying to break free from his old masters. His new goal is to overthrow the evil government and save the
opressed people of the land.
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